Saturday, March 30, 2013

Instincts? Beliefs? Oh snap!

Our glorious DM has required the characters to have a few instincts and a few beliefs. These are mostly for the sake of character development and RP, but will also give us a chance to earn bonus XP if we RP our characters as close to our instincts/beliefs as possible. So, for those curious, here is each characters' list.

Kriv

Instincts
Dismember spellcasters post mortem If caught, kill captors If trapped, break trap
Beliefs
Fighting solves most problems Death of innocents happen, shit happens Spellcasters are cunts, because they suck at hand to hand combat

Baern

Instincts
Help anyone in need, no matter how small their problem Protect defenseless things Destroy evil things Drink all the alcohol Be selfless
Beliefs
Magic is generally used by bad people knights are cool and good Good people do good things Dreams are prophetic Smart animals creep me out Elves are wimps

Cellie

Instincts
When shit goes down, I open doors When I see books, I'm drawn to them When I'm startled I cast spells erratically
Beliefs
Magic can fix anything Knowledge is power, Hide it well People who don't understand magic are not intelligent

Anisoptera

Instincts
I get very excited by surprises When I encounter a little person, I pinch cheeks Take a bullet for Professor Black
Beliefs
My bird is really really really smart (like MENSA smart) Equality and Fairness Nothing I can't do with a bow in hand

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